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 A video driven board game where students set a goal and then have fun “training their brain” to achieve it.

Imagine how just playing a board game can help students breakthrough their mental limitations and create the belief and confidence that they can graduate or they can become an engineer or scientist . . .

I liked discovering that the biggest competition I face in life is my own negative thinking and how that holds me back from achieving my goal to be an engineer.
— Grade 12, H.S. Girl. Kent, WA
I learned that managing my self-talk is really a big deal!
— Freshman, College Female. Bellevue, WA
I especially liked the red playing cards that challenged us to go outside our comfort zones - it was fun watching classmates be goofy!
— Grade 10, H.S. Boy. Kent, WA
I liked learning that if I visualize myself doing what it takes to achieve my goal, it can go a long ways in helping me reach it.
— Grade 10, H.S. Girl. Napavine, WA
I liked the idea of doing the ‘SPR’ [Stop, Pause, & Respond] thing on my thinking where it’s on me to take control of a bad situation, instead of letting a bad situation take control of me.
— Grade 12, H.S. Boy. Lynden, WA
I see how repeating things over and over again can really change your behavior and the way you look at things.
— Grade 12, H.S. Girl. Kent, WA
The game helped me see how I can overcome adversity and mentally turn it into opportunity.
— Grade 11, H.S. Boy. Lynden, WA
I liked the ‘Next time I’ll get it right’ word track after a bad performance. I am definitely going to use that!
— Grade 12, H.S. Girl. Kent, WA
I liked winning gold stars for positive self-talk.
— Grade 9, H.S. Boy. Lynden, WA
The game made me realize I need to stop putting myself down and instead think more positive about myself.
— Grade 9, H.S. Girl. Napavine, WA
I learned how to create self-motivation when I don’t have it.
— Grade 12, H.S. Boy. Seattle, WA
I now see the importance of practicing positive self-talk in achieving my goal.
— Grade 11, H.S. Boy. Seattle, WA
I like how Goal Reps can help me learn new habits to achieve my goal.
— Grade 12, H.S. Girl. Kent, WA
Breaking my goal down into short daily steps that are doable makes a lot of sense. ‘Inches make champions!’
— Sophomore, College Male. Lacey, WA
I absolutely loved the “mind bender” cards; they were fun and taught a principle at the same time.
— Grade 12, H.S. Boy. Kent, WA

SKYWORD™ The Mental Game of Goal Achievement™ is a new and powerful goal setting and mental skills training curriculum that gives students the awareness and tools to help change their thinking patterns and beliefs so they can change their performance. It’s like having a high-end peak performance* seminar condensed into a board game that you can take with you and play it anywhere, anytime, and as often as you like.  And because it's a game, it makes learning and application fun!

Based on the premise that you perform to the level of your dominant comfort zones, habits, and beliefs; SKYWORD helps students change them, so they can change their performance. All it takes is watching the learning module, playing the game to reinforce the learning, do the exercises, and then repeat those steps until all five modules are done. Students walk away with a goal unlike they've ever set before along with a growth mindset and the critical thinking skills and habits to achieve it!

* Peak performance training integrates factors that affect performance such as self-image and self-beliefs, positive and effective self-talk, goal setting, imagery and visualization, mental conditioning, focus and concentration, anxiety management, relaxation techniques, situational control, and overcoming adversity.

It gets results. It’s fun. It’s portable. It adds value.

It Gets Results

Start to finish, investing in SKYWORD™ gets results ranging from new attitudes, habits, and beliefs to higher levels of performance.

It's Fun!

Because a board game is the centerpiece of SKYWORD's™ training curriculum, it makes learning and application fun in a variety ways.

It's Portable

With the SKYWORD™ training game, everything you need comes packaged in a travel bag so you can take it anywhere you want to go.

It Adds Value

As the only product on the market to deliver peak performance training in a game, SKYWORD™ also adds tremendous value.